Update 27: Weekly Progress and Upcoming Enhancements
Date: 2024/5/13
Hey Lumiterra Players!
We’re excited to share this week’s development progress as we approach the re-launch of Beta 2. Your feedback is invaluable in shaping a better product together.
This week’s updates:
🟢 Collaborated with Damocles to upgrade security measures for more stable game services.
🟢 The marketplace transition to our partner is nearly complete, with some game merchandise now visible.
🟢 Upgraded the game login system to accommodate future users from different communities.
🟢 Adjusted and optimized game metrics, including:
• Reduced overall output in the open world.
• Higher-level dungeons now offer better outputs, though overall output remains unchanged.
• Reduced difficulty in high-level dungeons by adjusting level 7 to 9 monster damage.
• Extended the shrinking time of poison circles in PVP dungeons.
🟢 Adjusted calculation formulas to emphasize the importance of equipment levels.
🟢 Added at least four new monster friends (levels to be determined – we’re looking forward to your suggestions!).
What we’re pushing forward:
🚧 Enhancing the totem earnings mechanism, integrating Lumi Finance ecosystem tokens, and merging in-game assets to blend DeFi and GameFi models.
🚧 Introducing a new daily Token task reward system with leaderboards for combat, collection, and agriculture, offering rewards like Token Future, LUAUSD, etc.
🚧 Comprehensive optimization of the energy system to make it more accessible and friendly to new players.
🚧 Optimizing the dungeon system by lowering entry barriers, increasing rewards, and adjusting output distribution across different level dungeons.
🚧 Continual adjustment and optimization of in-game metrics, with higher-level equipment having a greater impact on gameplay.
🚧 Collaborating with more projects from different ecosystems – DM us for cooperation.
We’ve been inspired by the daily enthusiastic comments from the community during this upgrade and maintenance period. We eagerly anticipate reconnecting with all of you and welcome your valuable suggestions. Thank you for your patience and ongoing support. Together, let’s make Lumiterra’s world even more spectacular
Lumiterra
🧑🤝🧑Multiplayers 👩🌾Farm ⚔️Battle 🗺️ Explore
Status | In development |
Author | Lumiterra |
Genre | Adventure, Action, Role Playing, Simulation, Survival |
Tags | Exploration, Farming, MMORPG, Multiplayer, Roguelike, Singleplayer |
Languages | English |
More posts
- 🍋 Lumiterra Dev Log #101 – One Step Closer20 hours ago
- 🍋 Lumiterra Dev Log #100 – Gone Fishing, Found Chaos (And Agents 👀)7 days ago
- 🍋 Lumiterra Dev Log #99 – Hello September, Hello Alliance14 days ago
- 🍋 Lumiterra Dev Log #98 – Skins Collected, Memes Delivered, and a Monad Sto...21 days ago
- 🍋Lumiterra Dev Log #97 – Ethos Launch, New Skins, Skill Reveal, and a Myst...28 days ago
- 🟪 Lumiterra Dev Log #96 – Expanding to Monad, Unlocking Possibilities35 days ago
- 🟪Lumiterra Dev Log #95 – A New Chapter Begins42 days ago
- 🤖 Lumiterra Dev Log #94 — Intelligence Awakened49 days ago
- 🟨 Update #93 — GLUMI Unlocked: Fishing Mechanics, AI Whispers & Yapper Heat56 days ago
- 🟨 Update 92: Colors, Creators & Community Power63 days ago
Leave a comment
Log in with itch.io to leave a comment.