Update 37: Resource Refresh Adjustments, Pet System Enhancements, and More
Date: 2024/06/26
Dear Lumiterra Players,
This update and maintenance will include the following changes:
• World Resource Refresh and Drop Mechanisms:
• Increased refresh rate for resources (monsters, gatherable items).
• New world resource drop probability settings: Values are now displayed next to the mini-map UI, determining drop rates after killing monsters and gathering crops.
• Drop probability determines energy consumption ratio: Energy is consumed according to the percentage value of the drop probability for kills and gathering.
• Drops from kills and gathering now grant corresponding specialization experience; no drop means no experience gained.
• Pet Hunger and Feeding Mechanisms:
• Pets will become hungry during battles and gathering in the world and dungeons.
• Players can feed their pets directly through the pet management interface within the world or dungeon.
• Pet Stat System Optimization:
• Added UI display for pet stats, allowing you to view your pet’s abilities.
• Increased livestock production experience.
• Adjusted proficiency requirements for gathering items, planted crops, and livestock pets.
Thank you for the community’s feedback!
Lumiterra
🧑🤝🧑Multiplayers 👩🌾Farm ⚔️Battle 🗺️ Explore
Status | In development |
Author | Lumiterra |
Genre | Adventure, Action, Role Playing, Simulation, Survival |
Tags | Exploration, Farming, MMORPG, Multiplayer, Roguelike, Sandbox |
Languages | English |
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