π Lumiterra Dev Log #110 β Mainnet on the Horizon, Survivors Assemble
β³ 1 Day to Monad Mainnet
The countdown has reached its final stretch.
Lumiterra enters Survival Season in just one day, and the community energy is at an all-time high.
β https://x.com/LumiterraGame/status/1992584891935125534

Introducing Lumiterra Survival Season
Lumiterra will launch as a fully on-chain MMO Sandbox on Monad Mainnet Day 1.
Key highlights:
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Multiple reward paths
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An open-world experience built fully on-chain
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Earn real on-chain assets through real gameplay
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Limited-time Resident Card Puzzle events

π₯ Lumiterra Survival Season Update
Our collaboration with @LeverUp_xyz is now official:
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$LVMON becomes the in-game currency
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A smoother economy, better incentives, and a stronger gameplay loop
Only 3 days remain until launch.

Survival Season Β· Check-in Rally is LIVE!
A single pre-season Check-in sets up your entire journey:
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Lumonad skins become 1:1 usable
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Secure your Explorer Pass
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Receive your Invite Code
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Lock in early launch rewards
Check in now: https://gmonad.lumiterra.net/lumonad

Survivor Season Reward Structure — Shared by Lark
A fully transparent reward system crafted for long-term sustainability:
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Public off-game reward pool on @merkl_xyz
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Two in-game Earn modules:
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Token Tasks β randomized rewards
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Game Item Recycle β daily rewards based on item wealth value
-
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Dynamic reward pool powered by protocol revenue
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All data openly displayed on Dune
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Referral Program launching this week

Two Ways to Earn — and More Ways to Grow β‘οΈ
A visual breakdown shows two core earning routes for the season.
But there are far more strategies waiting for explorers.
β https://x.com/LumiterraGame/status/1992220997169434940

Grab your rods. Cast your luck. π£
Fishing arrives in Survival Season:
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Rare catches
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Hidden fishing spots
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New surprises across the map

LumiPad: Let Your AI Agents Do the Grind
Automated grinding via AI agents — freeing players to focus on strategy.
β https://x.com/lumipad_xyz/status/1991493603336855670

Monad Momentum Γ Wormhole
As a Wave 1 app, Lumiterra will support token bridging through Monadβs native bridge powered by Wormhole — live on Day 1.
β https://x.com/LumiterraGame/status/1992173704248430868

π¨ LumiterraGame X Bean DEX
A collaborative giveaway with exclusive perks:
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20 Sprout Beannad SBT WL spots
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$BEAN TGE airdrop, multipliers, incentives, rev-share, and more

β Community Highlights
The community delivered an incredible wave of countdown art, guides, and trailers this week:
π¬ BigJonn
A cinematic Survival Season trailer.
β https://x.com/the_bigjonn/status/1990797847277519316
π 666666.nad (ιιΎ)
A full Survival Season summary + guide + starter package.
β https://x.com/ImatigerNFT/status/1991445261764194661
π Demian
A βSurvival backpackβ countdown illustration.
β https://x.com/demian_evm/status/1992257158843642125
π¨ techBoo
A Canva-made Survival Season countdown art piece.
β https://x.com/techboo_/status/1992130852093047276
π Faf Jr
New season artwork + a teaser animation in progress.
β https://x.com/faf_animation/status/1991892527029604798
β https://x.com/faf_animation/status/1991318539618111625

π Giveaway Incoming
A new giveaway is on the way.
Donβt forget to join the Lumi Discord and stay ready π
Get Lumiterra
Lumiterra
π§βπ€βπ§Multiplayers π©βπΎFarm βοΈBattle πΊοΈ Explore
| Status | In development |
| Author | Lumiterra |
| Genre | Adventure, Action, Role Playing, Simulation, Survival |
| Tags | Exploration, Farming, MMORPG, Multiplayer, Roguelike, Sandbox |
| Languages | English |
More posts
- π Lumiterra Dev Log #111 β Mainnet Week One Β· A World Fully Awake4 days ago
- π Lumiterra Dev Log #109 β Momentum builds, countdown begins18 days ago
- π Lumiterra Dev Log #108 β Mainnet Nears, Legends Stir25 days ago
- π Dev Log #107 β Skins, Stories, and the Season of Agents32 days ago
- π Lumiterra Dev Log #106 β The Agents Awaken, One Meme at a Time39 days ago
- π Lumiterra Dev Log #105 β From Memes to Milestones, The Town Breathes46 days ago
- π Lumiterra Dev Log #104 β Vibes High, Agents Locked In53 days ago
- π Lumiterra Dev Log #103 β Agents Get Personal, Lemons Go Global60 days ago
- π Lumiterra Dev Log #102 β Agents As Assets, Towns As Arenas67 days ago
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